>There are people that want Halo Reach Anniversary

Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.


 
Jono
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Goodness gracious, great balls of lightning!
I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
1080p 60fps sword block and armour lock


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
And then theres you who basically force your beliefs unto others


Girl of Mystery | Mythic Unfrigginbelievable!
 
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And then theres you who basically force your beliefs unto others
No


Azumarill | Mythic Invincible!
 
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I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
bloom is a terrible fps mechanic...

why would anyone want that?


Girl of Mystery | Mythic Unfrigginbelievable!
 
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I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
bloom is a terrible fps mechanic...

why would anyone want that?
nigga he was being sarcastic


Azumarill | Mythic Invincible!
 
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I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
bloom is a terrible fps mechanic...

why would anyone want that?
nigga he was being sarcastic
its really hard for me to tell anymore. there are so many people who dont know what they're talking about i just kind of roll with it when i see stupid shit.


 
Jono
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Goodness gracious, great balls of lightning!
I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
bloom is a terrible fps mechanic...

why would anyone want that?
nigga he was being sarcastic
its really hard for me to tell anymore. there are so many people who dont know what they're talking about i just kind of roll with it when i see stupid shit.
Don't worry.

Everyone and their mother knows that Bloom is fucking retarded.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
bloom is a terrible fps mechanic...

why would anyone want that?
nigga he was being sarcastic
its really hard for me to tell anymore. there are so many people who dont know what they're talking about i just kind of roll with it when i see stupid shit.
Don't worry.

Everyone and their mother knows that Bloom is fucking retarded.
There are some that think it's good, but they aren't people so what they think is irrelevant and invalid.


Tackel | Heroic Unstoppable!
 
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I loved Reach. Loved its campaign, a bit less on the MP but hey...
You're a bad person.
Which part of Reach's canon breaking story that pretty much had no plot until the end couple of missions, and with terribly written cliche characters with next to no development was you favourite part?

Campaign was fun gameplay wise. 10/10 on that.

Story? lolno

At least we got those "data drops" so Fall of Reach and Halo: Reach can actually exist together.


Tackel | Heroic Unstoppable!
 
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I want to see Bloom in 1080p/60fps.

You're crazy if you don't want that.
1080p 60fps sword block and armour lock

And actual Custom Game options...

pl34s3 Industries somehow though it was a good idea to remove customization for their new games.


Mordo | Mythic Invincible!
 
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emigrate or degenerate. the choice is yours

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.


Sprungli | Heroic Invincible!
 
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Are we just going to ignore the fact that the campaign's level design is appalling, repetitive
The level design is far from appalling, even if it's a bit repetitive.
It has big and open explorable environments instead of being linear hallway FPS #5647532257
Quote
and that half the campaign is either the same premise in a different location or a different location with the same premise
You just repeated yourself within the same sentence. Well done you bellend.
Quote
having to complete CE is a chore when compared to 2, 3, ODST, Wars and Reach
Umm, no.
It's as much of a chore as any other Halo game.

Reach is an utterly abysmal entry to the series.
It's plot is only present in the last couple of missions.
It's characters are dogshit tier and cliché as fuck with the personality and development of a brick (Jorge being somewhat of an exception).
The campaign levels are literally ripped out of the MP, which has shit maps.
It's AI is laughably shit.
It downright shits on canon.
Grey and brown is an ugly colour pallet

It must be hard being an ottist.
Still ignoring the fact that CE just is not fun to play at all, not even Co-op. It's aged awfully, it's important in history but it's not very good anymore.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit


Mordo | Mythic Invincible!
 
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emigrate or degenerate. the choice is yours

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit
Objectively it's a very well designed game in terms of functionality.

Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.

This forum really needs a crash course on these two terms.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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Still ignoring the fact that CE just is not fun to play at all, not even Co-op. It's aged awfully, it's important in history but it's not very good anymore.
Except that's not even remotely factual.
Reach isn't fun to play at all, not even in co-op. It's not aged, but it's just flat out awful, it's an unimportant part of history and it's not  good in the slightest, as it has always been.


slayingold | Heroic Posting Rampage
 
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Corgi is best land animal
I dunno...I actually kind of enjoyed Reach :s


Sprungli | Heroic Invincible!
 
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Still ignoring the fact that CE just is not fun to play at all, not even Co-op. It's aged awfully, it's important in history but it's not very good anymore.
Except that's not even remotely factual.
Reach isn't fun to play at all, not even in co-op. It's not aged, but it's just flat out awful, it's an unimportant part of history and it's not  good in the slightest, as it has always been.
Lol, someone missed out on Reach MP.

Also, remember the difference between FACT and OPINION, it's your OPINION that it wasn't fun, it's FACT that a lot of people did enjoy Reach,  it's your OPINION how historically important it is, and it's my OPINION that CE is the worst Halo. It's your OPINION that is exactly opposite


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit
Objectively it's a very well designed game in terms of functionality.

Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.

This forum really needs a crash course on these two terms.
You need a course that teaches you that the internet is srs bsns.

It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.

Plot is objectively shit considering there isn't one until the last couple missions.
Characterisation is objectively shit considering it's pretty much entirely non-existent.


Azumarill | Mythic Invincible!
 
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yeah reach's default multiplayer is pretty damned terrible when it comes to competitive balance.


A Cheese Potato | Legendary Invincible!
 
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1v1 shotguns swordbase to settle this.
Or 1v1 banshee bombs spire, pick your poison.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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Lol, someone missed out on Reach MP.
lol someone is wrong

Quote
Also, remember the difference between FACT and OPINION, it's your OPINION that it wasn't fun, it's FACT that a lot of people did enjoy Reach,  it's your OPINION how historically important it is, and it's my OPINION that CE is the worst Halo. It's your OPINION that is exactly opposite
Thinking Reach is good invalidates your opinions.
Sorry.


Mordo | Mythic Invincible!
 
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emigrate or degenerate. the choice is yours

A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit
Objectively it's a very well designed game in terms of functionality.

Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.

This forum really needs a crash course on these two terms.
You need a course that teaches you that the internet is srs bsns.

It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.

Plot is objectively shit considering there isn't one until the last couple missions.
Characterisation is objectively shit considering it's pretty much entirely non-existent.
For fuck sake lemon.

When I said functionality, what I was referring to is if the game is objectively playable. And by that I mean whether it doesn't lag, glitch or become unresponsive during play time. Since Reach doesn't fall under any of those categories, and generally doesn't face any severe technical difficulties as a whole, it is objectively a well crafted game, in technical terms.

The rest of what you referred to is once again, fucking subjective.


Sprungli | Heroic Invincible!
 
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Lol, someone missed out on Reach MP.
lol someone is wrong

Quote
Also, remember the difference between FACT and OPINION, it's your OPINION that it wasn't fun, it's FACT that a lot of people did enjoy Reach,  it's your OPINION how historically important it is, and it's my OPINION that CE is the worst Halo. It's your OPINION that is exactly opposite
Thinking Reach is good invalidates your opinions.
Sorry.
Thinking CE is good invalidates your opinions.
Sorry


Azumarill | Mythic Invincible!
 
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A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit
Objectively it's a very well designed game in terms of functionality.

Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.

This forum really needs a crash course on these two terms.
You need a course that teaches you that the internet is srs bsns.

It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.

Plot is objectively shit considering there isn't one until the last couple missions.
Characterisation is objectively shit considering it's pretty much entirely non-existent.
For fuck sake lemon.

When I said functionality, what I was referring to is if the game is objectively playable. And by that I mean whether it doesn't lag, glitch or become unresponsive during play time. Since Reach doesn't fall under any of those categories, and generally doesn't face any severe technical difficulties as a whole, it is objectively a well crafted game, in technical terms.

The rest of what you referred to is once again, fucking subjective.
well, reach had a fair amount of connection problems due to the p2p system. not nearly as bad as h3, but networking issues happened frequently enough to be a legitimate problem with the game. forge world maps are also notorious for bad frame drops. so, there are some objective issues with the game's functionality.

i'd also like to mention how horribly optimized it was in terms of competitive balance, but competitive play isn't everyones cup of tea so that isnt necessarily an objective problem.


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I want the multiplayer in so I can have my forge world back. I loved custom games on Reach, an the armour. Mm was the usual meh and it took 343 four years to correct the 'story'. I don't understand how you can fuck that story up, you hae half of it in the fucking books. They could have done a 50/50 campaign showing FoR and the First Strike segments on Reach.

And firefight is just another horde mode that I couldn't care less about


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Come on everyone just calm down, lets have a classic fun ol' match of 1v8 btb paradiso to calm everyone's nerves


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A re-master could be okay for soon, but no re-makes until 2020, 10 years is how long it should be, no more no less.
It should get neither.
Bad games don't deserve re-releases or remakes.
Then why did they release Halo CEA?
Because CE is a good game with a good campaign that has a good consistent plot and story throughout the whole campaign, doesn't shit on already existing canon, doesn't have terribly written characters and doesn't consist of a brown and grey colour pallet.
The gameplay is a little dated, but it still plays well.

Reach on the other hand...
Actually CE was essentially just your generic alien shoot em up plotline, with a slight twist to it. Not saying Reach's narrative was stellar, but as far as sophistication goes, CE was pretty simple.

As for characters there's literally like a grand total of 6. I'm not counting Johnson because he wasn't established as a character at that point. So yeah, I wouldn't necessarily say CE has an excellent array of characters either.

I don't deny that Reach was a disappointment, but you nostalgia fags really need to take of the goggles.
I'm not basing any of this on nostalgia.
CE is literally leaps and bounds ahead of Reach in terms of quality, story (regardless of it not being that original) and characters.
Subjectivity

Subjectivity is the condition of being a subject: i.e., the quality of possessing perspectives, experiences, feelings, beliefs, desires,[1] and/or power. Subjectivity is used as an explanation for what influences and informs people's judgments about truth or reality. It is the collection of the perceptions, experiences, expectations, personal or cultural understanding, and beliefs specific to a person. It is often used in contrast to the term objectivity,[1] which is described as a view of truth or reality which is free of any individual's influence.
>implying Reach isn't objectively shit
Objectively it's a very well designed game in terms of functionality.

Things like plot, characterisation, enjoyability and whether it's better than CE or not is within the realms of subjectivity.

This forum really needs a crash course on these two terms.
You need a course that teaches you that the internet is srs bsns.

It's not a well designed game because AAs, bloom, sword block, terrible AI, and it's shitty maps exist.

Plot is objectively shit considering there isn't one until the last couple missions.
Characterisation is objectively shit considering it's pretty much entirely non-existent.
For fuck sake lemon.

When I said functionality, what I was referring to is if the game is objectively playable. And by that I mean whether it doesn't lag, glitch or become unresponsive during play time. Since Reach doesn't fall under any of those categories, and generally doesn't face any severe technical difficulties as a whole, it is objectively a well crafted game, in technical terms.

The rest of what you referred to is once again, fucking subjective.
well, reach had a fair amount of connection problems due to the p2p system. not nearly as bad as h3, but networking issues happened frequently enough to be a legitimate problem with the game. forge world maps are also notorious for bad frame drops. so, there are some objective issues with the game's functionality.

i'd also like to mention how horribly optimized it was in terms of competitive balance, but competitive play isn't everyones cup of tea so that isnt necessarily an objective problem.
But Reach had so many options and empowered the user, forge and the custom game settings were fantastic, if you wanted you could easily make a competitive mode and map quite easily


Deesbee | Heroic Unstoppable!
 
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