Favorite Zelda games?

 
Luciana
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god not everything is about you jesus christ
settle down, i skimmed so i didn't know


 
Elai
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god not everything is about you jesus christ
settle down, i skimmed so i didn't know

you take everything so seriously im just teasing you


 
Luciana
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god not everything is about you jesus christ
settle down, i skimmed so i didn't know

you take everything so seriously im just teasing you
i take it with the context of who's saying it

i'm unsure with you

but thanks


 
Luciana
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I mean I wanna play Fire Emblem Warriors too because I'm a FE fan and love female Corrin in every single way. Glad they focused on her more than the male version, because as much as I love Yuri Lowenthal's voice, the design for male Corrin is EH.


 
Elai
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god not everything is about you jesus christ
settle down, i skimmed so i didn't know

you take everything so seriously im just teasing you
i take it with the context of who's saying it

i'm unsure with you

but thanks

i dont harbour any negative opinions of you

at most i find you mildly annoying sometimes

im just joking around


 
Luciana
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i see

well that's good to know


 
TB
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#13
Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.


 
TB
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#13
the incentive is enjoyment.

its fine if its not your bag but you cant really sit there and tell me the games i listed dont have depth. my analogy works.
they have depth in the least meaningful way
cmon bro
if it's not fun to play, i could not give a singular fuck how much depth it has

you're telling me i have to make a game fun--why

why is it not just fun to start with
What's your definition of fun?
Because you refer to this "fun" aspect without actually giving a definition here:

wind waker isn't fun to start with
wind waker is fucking amazing to start with
and here
depth is objective. you can calculate it. fundamental controls options x number of varied button inputs + NPC ability.
but none of it matters if the game isn't fun to START with

if the game isn't fun to start with, none of it matters

you shouldn't want to make games fun, and fun in general shouldn't be what you want from a game anyway
Quote
it takes about 3 or 4 hours to really enjoy it

yknow, after youve learnt the game's mechanics and how to do things more effectively
it's instantly magnificent

the moment you start playing the game, it immediately sucks you in from the very first island
What's your response to someone who doesn't INSTANTLY get sucked into Wind Waker? "You're bad at playing video games" or "You're playing video games the WRONG way"

Ninja Gaiden is a hack n slash game but you need to know the combos and be damn good at dodging and blocking to live
if a game actually requires skill and timing and shit to win, it's not really a hack n slash, it's just an action game

the whole point of hack n slash is that they're mindless entertainment for 12 year olds who don't like thinking that much
Well no, the definition of a hack n slash is: a distinct genre of 3D third-person, weapon-based, melee action games, including titles such as Devil May Cry, Dynasty Warriors, Ninja Gaiden, God of War, Genji, No More Heroes, Bayonetta, Darksiders and Dante's Inferno.

they have 0 depth that matters, therefore they're garbage, and no intelligent person would play them
So do they not have depth or are they not hack n slash?
Last Edit: November 20, 2017, 10:04:37 PM by TBlocks


 
Elai
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P A P A  B L E S S
A🙏🙏🙏🙏🙏🙏
P🙏🙏🙏🙏🙏🙏
A🙏🙏🙏🙏🙏🙏
       🔥🙏🙏🔥
B🙏🙏🙏🙏🙏🙏
L🙏🙏🙏🙏🙏🙏
E🙏🙏🙏🙏🙏🙏
S🙏🙏🙏🙏🙏🙏
S🙏🙏🙏🙏🙏🙏
Last Edit: November 20, 2017, 09:55:24 PM by Snake 🙏


 
Elai
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10 bucks he comes back with something about how thats a dumb definition of hack n slash or some other bs


 
Verbatim
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10 bucks he comes back with something about how thats a dumb definition of hack n slash or some other bs
wrong

it's not a dumb definition, because it's not even a definition in the first place

it's literally just the first line of a wikipedia article, cut and pasted, with absolutely no detail or nuance

"3D third-person, weapon-based, melee action games" would have to include things like dark souls and breath of the wild

way to stick up for your butt buddy though, very cute


 
Verbatim
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hell, fucking SUPER SMASH BROS falls under that definition


 
TB
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#13
10 bucks he comes back with something about how thats a dumb definition of hack n slash or some other bs
wrong

it's not a dumb definition, because it's not even a definition in the first place

it's literally just the first line of a wikipedia article, cut and pasted, with absolutely no detail or nuance

"3D third-person, weapon-based, melee action games" would have to include things like dark souls and breath of the wild

way to stick up for your butt buddy though, very cute
If that's the general idea of what a hack n slash is then that's what it is. If we're going to throw around what a hack n slash really is then what's the point?


 
Elai
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way to stick up for your butt buddy though, very cute

hey man thats just what friends do

if you had any friends maybe youd understand


 
TB
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#13
hell, fucking SUPER SMASH BROS falls under that definition
You're being stubborn if you can't understand the type of game it's referring to.


 
Verbatim
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hell, fucking SUPER SMASH BROS falls under that definition
You're being stubborn if you can't understand the type of game it's referring to.
that's not the fucking point of a definition tblocks

they're not meant to be so vague that you can barely glean any important details out of them

trying to define genres is stupid anyway, but if you're gonna try, you're gonna have to do better than "3D game with weapons"


 
TB
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#13
Defining a game genre through the quality of the game is entirely arbitrary.


 
Verbatim
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10 bucks he comes back with something about how thats a dumb definition of hack n slash or some other bs
wrong

it's not a dumb definition, because it's not even a definition in the first place

it's literally just the first line of a wikipedia article, cut and pasted, with absolutely no detail or nuance

"3D third-person, weapon-based, melee action games" would have to include things like dark souls and breath of the wild

way to stick up for your butt buddy though, very cute
If that's the general idea of what a hack n slash is then that's what it is. If we're going to throw around what a hack n slash really is then what's the point?
what's the point?

i don't know

having a coherent discussion about what they are, maybe?


 
TB
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#13
hell, fucking SUPER SMASH BROS falls under that definition
You're being stubborn if you can't understand the type of game it's referring to.
that's not the fucking point of a definition tblocks

they're not meant to be so vague that you can barely glean any important details out of them

trying to define genres is stupid anyway, but if you're gonna try, you're gonna have to do better than "3D game with weapons"
Fucking fine, so we'll do away with defining genres. Now what?


 
Verbatim
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Defining a game genre through the quality of the game is entirely arbitrary.
cool

is anybody doing that in this thread?

i don't think so


 
TB
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#13
Defining a game genre through the quality of the game is entirely arbitrary.
cool

is anybody doing that in this thread?

i don't think so
You referred to hack n slash as being as simply being action games if they require skill and timing to win. Needing skill and timing are directly correlated to the quality I'd say.


 
TB
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#13
Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.


 
DAS B00T x2
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This is not the greatest sig in the world, no. This is just a tribute.
Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.
MK2. You gotta cheese to beat that AI.


 
Verbatim
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What's your response to someone who doesn't INSTANTLY get sucked into Wind Waker? "You're bad at playing video games" or "You're playing video games the WRONG way"
if wind waker doesn't instantly suck you in, then i'd say it's a failure on the player's part to recognize what the game is trying to do at the beginning

it's a big game, and big games usually start slow and quiet, because that's how a balanced and well-paced story works

the slow start on outset island gives the player a chance to wrap themselves up in the game's story, absorb the cheerful, calm-before-storm atmosphere (while you still can), and emotionally connect with the tightly-knit denizens of the island before setting out on your long epic journey

link's quiet, simple homelife is relatable and provides an extreme contrast to the perils he experiences during the rest of the game

it's definitely something you appreciate more on subsequent playthroughs, but not something that CAN'T be enjoyed on your first, if you have an understanding of how adventure games like zelda tend to work
Quote
So do they not have depth or are they not hack n slash?
whatever they are, they're bad

and they don't have an ounce of depth, or at least the kind that actually matters
Last Edit: November 20, 2017, 10:40:04 PM by Verbatim


 
Verbatim
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Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.
it's not a good comparison, because fighting games aren't really made for single player anyway

that said, if you play any fighting game's arcade mode on the hardest difficulty, you're not just going to be able to mash and win


 
TB
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#13
Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.
it's not a good comparison, because fighting games aren't really made for single player anyway

that said, if you play any fighting game's arcade mode on the hardest difficulty, you're not just going to be able to mash and win
I agree, it's not a great comparison. That being said, if I play Bayonetta on the hardest difficulty I highly doubt I'd be able to mash and win.


 
Verbatim
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Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.
it's not a good comparison, because fighting games aren't really made for single player anyway

that said, if you play any fighting game's arcade mode on the hardest difficulty, you're not just going to be able to mash and win
I agree, it's not a great comparison. That being said, if I play Bayonetta on the hardest difficulty I highly doubt I'd be able to mash and win.
maybe you can't


 
TB
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#13
What's your response to someone who doesn't INSTANTLY get sucked into Wind Waker? "You're bad at playing video games" or "You're playing video games the WRONG way"
if wind waker doesn't instantly suck you in, then i'd say it's a failure on the player's part to recognize what the game is trying to do at the beginning

it's a big game, and big games usually start slow and quiet, because that's how a balanced and well-paced story works

the slow start on outset island gives the player a chance to wrap themselves up in the game's story, absorb the cheerful, calm-before-storm atmosphere (while you still can), and emotionally connect with the tightly-knit denizens of outset island before you set out on your long epic journey

link's quiet, simply homelife provides an extreme contrast to the perils he experiences during the rest of the game

it's definitely something you appreciate more on subsequent playthroughs, but not something that CAN'T be enjoyed on your first, if you have an understanding of how adventure games like zelda tend to work
This seems rather self-centered no? Though I suppose you've already said that if people don't approach games in the same way you do then they're doing it wrong so.
Quote
Quote
So do they not have depth or are they not hack n slash?
whatever they are, they're bad

and they don't have an ounce of depth, or at least the kind that actually matters
And you define depth as needing to do more than mash buttons right? Skill and timing.


 
TB
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#13
Sure you can win fighting games by button mashing.
maybe if your opponent is fucking garbage

the difference is that the button masher is going to lose against a player who knows what he's doing

the way hack 'n' slashes are designed, if they had pvp, the button masher is gonna win
If I play a fighting game and play the story mode I guarantee I can mash buttons to complete it. Give me one game where that would be impossible.
Regardless of everything else, please enlighten me on this one.
it's not a good comparison, because fighting games aren't really made for single player anyway

that said, if you play any fighting game's arcade mode on the hardest difficulty, you're not just going to be able to mash and win
I agree, it's not a great comparison. That being said, if I play Bayonetta on the hardest difficulty I highly doubt I'd be able to mash and win.
maybe you can't
And you can eh? You're just that GOOD.


 
Elai
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dracula can eat my whole ass!
"if someone doesnt like this game its their fault, not the game's"

what a convenient way to shut down your opponent