Dragon Age Inquisition's ending was...(spoilers, obviously)

Nick McIntyre | Legendary Invincible!
 
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...very fucking meh.

Like...it's not Mass Effect 3 bad, but it's still pretty fucking bad.  Aside from the obvious sequel bait with Solas--the most boring and wooden character I think I've ever seen in Dragon Age-- being built up as the "new bad guy", I was just left with a huge feeling of disappointment.

Dragon Age Inquisition really was a remarkable game, and infinitely better than Dragon Age 2 in every way possible, but holy crap did it just feel lacking many times.  After you've sealed the Breach, you deal with Corypheus, the villain from a Dragon Age 2 DLC, who was brought back from the dead after Hawke and party defeated him.  He then goes on to raze Haven to the ground and declared his intent for godhood.  That sounds good, yes?  You're facing an already powerful enemy who wishes to be a god, so there's definitely going to be some fun thrills, yes?

Fucking wrong.

Literally throughout the whole game, you're kicking Corypheus' ass.  Every single military action he takes, you go in and easily manhandle that walking corpse.  There felt like there wasn't any urgency or suspense whenever he was out to do something.  Literally every War Table meeting was, "Oh look, Corypheus is going after another artifact.  *sigh* Let's go people."  They treat Corypheus as a joke, which isn't a surprise seeing as The Inquisitor makes this ambitious Tevinter Magister his bitch throughout the events of the game.

The final battle felt underwhelming and felt more like you're swatting away an irritable fly rather than facing certain doom.  The resources you build up the whole game literally just stand idly by, none of your companions face the possibility of permanent death, and after you beat the final Boss of the game the Inquisitor just bitch slaps him into the Fade.

Compare this to Mass Effect 3.  The game features an apocalyptic End of the World scenario just like Dragon Age.  The main difference?  The villains are treated as actual threats and literally fuck with Shepard the whole damn time.  Shepard only really got to fight back successfully towards the end of the game when he and the Alliance Navy lay waste to the Cerberus headquarters.  Hell, even the fucking Mini-Boss Kai Leng was more of a threat than Corypheus.  He cut down Thane (depending on your choices, of course), managed to steal a Prothean AI that was crucial for Shepard to defeat the Reapers, and put up a tough fight before finally going down.  Meanwhile, the Illusive Man just sat in his chair pulling the strings.  But 90% of the time, his plans are successful and leaves Shepard and Co. with that sense of dread and near-hopelessness.

I honestly don't know how Bioware just got this so wrong.  They did it fantastically in Mass Effect 3 (initial ending aside), but in Dragon Age the End of the World just seems to be treated as seriously as a rash spawning on your left ass cheek.  None of your resources are in danger, your companions have bigger plot armor than Tyrion Lannister, and the supposed Big Bad is just a fucking joke.

All that aside, Dragon Age was a good game.  Obviously the main story was too short so they had to fluff it out to Hell and back to justify the $60 price, but it was still a fairly enjoyable ride.

I just hope Bioware knows what they're doing if they will continue the Dragon Age games.


Comet | Legendary Invincible!
 
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my interest in the game peaked after the Haven battle. everything else didnt measure up. i didnt care for the ending either, but i always thought that was because i wasnt as invested in the lore as the dragon age fans.


Nick McIntyre | Legendary Invincible!
 
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my interest in the game peaked after the Haven battle. everything else didnt measure up. i didnt care for the ending either, but i always thought that was because i wasnt as invested in the lore as the dragon age fans.

Yeah, honestly the Siege of Haven should have built up to the Siege of Skyhold.  I mean, you have this huge goddamn base with an Eluvian mirror, and Corypheus decides to not lay waste to your castle in an attempt to get that mirror?

IMO, the only cool thing after the Haven battle was trying to get the Grey Wardens, because I think those guys are freaking badasses.  Like, they're the Batmans of Dragon Age.  But I agree with you, nothing else held up after Haven.  The second half of the game felt more like a chore to get through, especially getting 40 Power Points (and you had to keep refilling it, because for every mission where you get Power you have to spend it for another mission to get more power).  By the time I reached the end, it was more of a "Thank God" moment than a buildup to an awesome climax.


Comet | Legendary Invincible!
 
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my interest in the game peaked after the Haven battle. everything else didnt measure up. i didnt care for the ending either, but i always thought that was because i wasnt as invested in the lore as the dragon age fans.

Yeah, honestly the Siege of Haven should have built up to the Siege of Skyhold.  I mean, you have this huge goddamn base with an Eluvian mirror, and Corypheus decides to not lay waste to your castle in an attempt to get that mirror?

IMO, the only cool thing after the Haven battle was trying to get the Grey Wardens, because I think those guys are freaking badasses.  Like, they're the Batmans of Dragon Age.  But I agree with you, nothing else held up after Haven.  The second half of the game felt more like a chore to get through, especially getting 40 Power Points (and you had to keep refilling it, because for every mission where you get Power you have to spend it for another mission to get more power).  By the time I reached the end, it was more of a "Thank God" moment than a buildup to an awesome climax.
they kept saying so much shit about how "oh Skyhold can totally hold back a Siege better then Haven" the whole time i was waiting for the dragon to show up and start fucking shit up.
nope.
the only one that attacked Skyhold was the guy that threw a goat at my wall. absolute disappointment.

does Bioware not know how to write endings anymore? did they loose writers?


 
True Turquoise
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fuck you
Wasn't the best ending. The ending is really my only complaint about the game, more of a 'It's not so good' than a complaint actually but still.

But there's going to be more.