Call of Destiny 5 Guardians: Advanced Titanfall

maverick | Legendary Invincible!
 
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I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
At least its trying to have entertaining gameplay unlike Glitchfest 2 and lol3

So the bugs were the problem?
Take them out = perfect game :D


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.


R o c k e t | Mythic Smash Master
 
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23,447 posts
I neither fear, nor despise.
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

I love dual-wielding, and the Halo 2 Magnum :D


 
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I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

I will, dual wielding was honestly pretty worthless and was nothing other than a last resort. The versatility you gained from not dual wielding was greater than any benefits you had while doing so.


 
Hahahaha very funny Zonda
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RIP ENDIE
This user has been blacklisted from posting on the forums. Until the blacklist is lifted, all posts made by this user have been hidden and require a Sep7agon® SecondClass Premium Membership to view.


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
At least its trying to have entertaining gameplay unlike Glitchfest 2 and lol3

So the bugs were the problem?
Take them out = perfect game :D
>Taking out Halo 2's bugs
>still Bungie's shitty boring gameplay
Kek

Oh, you actually didn't like those games?
That's too bad.


 
Hahahaha very funny Zonda
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RIP ENDIE
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Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

I will, dual wielding was honestly pretty worthless and was nothing other than a last resort. The versatility you gained from not dual wielding was greater than any benefits you had while doing so.
I don't see how it can be considered only a last resort. Certain Dual Wielding combinations are far from "last resorts", they can even best other strong weapons like the BR/Shotgun/Sword/etc.

What versatility is this that comes from not DW'ing? Being able to throw grenades immediately?


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
At least its trying to have entertaining gameplay unlike Glitchfest 2 and lol3

So the bugs were the problem?
Take them out = perfect game :D
>Taking out Halo 2's bugs
>still Bungie's shitty boring gameplay
Kek

Oh, you actually didn't like those games?
That's too bad.
Didn't like isn't a word I'd use more like okay or mediocre the only good thing Halo ever had was customs

I disagree, but that's okay.
BECAUSE: opinions are cool.



 
Hahahaha very funny Zonda
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RIP ENDIE
This user has been blacklisted from posting on the forums. Until the blacklist is lifted, all posts made by this user have been hidden and require a Sep7agon® SecondClass Premium Membership to view.


R o c k e t | Mythic Smash Master
 
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23,447 posts
I neither fear, nor despise.
At least its trying to have entertaining gameplay unlike Glitchfest 2 and lol3

So the bugs were the problem?
Take them out = perfect game :D
>Taking out Halo 2's bugs
>still Bungie's shitty boring gameplay
Kek

Oh, you actually didn't like those games?
That's too bad.
Didn't like isn't a word I'd use more like okay or mediocre the only good thing Halo ever had was customs

I disagree, but that's okay.
BECAUSE: opinions are cool.


Halo was your first game right :3

Nope. something on the Super Nintendo.
Cant remember which exactly, its all a blur.


 
big sponge
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I thought we were arguing about Halo 5 sucking balls, can we get back on track, please?
We've all ran out of ways to say that it looks like CoD and is a departure from the franchise. If we're going to keep this conversation going, we'll have to start copy/pasting.
Why the hell does nobody respond to my comments on Dual Wielding, ever? There's literally no flaw in the system, is that why?
I don't really see it as a gamebreaking flaw personally. Dual wield was a good mechanic that worked well in previous installments but it's possible 343 couldn't find a way to make it work in with this one.
What? It was unbalanced.
>SMG has faster killtime than AR at close range
>Plasma Rifle tears shields down quickly even on its own
>PP has EMP and can deplete shields when OC'd
>Bungie could never figure out wtf to do with the Magnum after Halo 1, so you got me there m80.

And again, there can be many weapons in the game that traits can be altered in Customs/Forge. There can be a DW set and a non-DW set.

Respond, mother fucker.

daaaaaaaaaaang son.
Not one person that opposes Dual Wielding has ever responded to that proposal in the history of my life. I take that as a sign that it's a really good idea.

I will, dual wielding was honestly pretty worthless and was nothing other than a last resort. The versatility you gained from not dual wielding was greater than any benefits you had while doing so.
I don't see how it can be considered only a last resort. Certain Dual Wielding combinations are far from "last resorts", they can even best other strong weapons like the BR/Shotgun/Sword/etc.

What versatility is this that comes from not DW'ing? Being able to throw grenades immediately?

Most dual weilding combos could only be used in short range also and in many cases grenades or weapon switching would give you a kill time just as fast as the dual wield combos while not being limited on their range and allowing the wielder to be able to respond to a much larger variety of situations.

That shits fine for noncompetitive or custom games, but when you're playing against some really good people that versatility is going to be what nets you kills and saves your ass.


Tyger | Elite Four Inconceivable!
 
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Just watched some gameplay. Like, what the fuck is everybody crying about?

Spartan Abilities include
-Ground Pound
-Clamber
-Slide
-Charge
-Sprint
-Smart scope

Going by 4 and Reach, a player can only pick one of these. That's a balanced option that allows players to pick a certain play style. Those that like to play CQC and run in will take the the Pound; those that like the strafe and trick-jump will love thuster pack. 343 recognizes the different play styles and are giving players the ability to better themselves and bring a core element to team play and work

Every player gets all of those. They're all mapped to different buttons


Mr. Admirals | Heroic Posting Rampage
 
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"You are young. I am old. I am dead."
What are you all complaining about? It's a god-damned arena shooter.


 
True Turquoise
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fuck you
I don't give a fuck

I just want to play


Statefarm | Heroic Invincible!
 
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Moms spaghetti
I hate how every game tried changing, but they all changed into the same damn thing.


V | Mythic Inconceivable!
 
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Just message me.
Vien 'Quitonm#1598 is my discord
Mmm

Bringing back the tournament styled Halo?


Ásgeirr | Mythic Inconceivable!
 
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The angel agreed to trade a set of white wings for the head of another demon. Overjoyed, the demon killed one of his own and plucked the head right off its still-warm body.

The angel then led the demon to heaven, where he underwent centuries of the cruelest tortures imaginable. Finally, the pain was so great that he lost consciousness - at which point his dark wings turned the promised shade of white.
That doesnt sound good...


Deleted | Mythic Inconceivable!
 
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What are you all complaining about? It's a god-damned arena shooter.

Everyone is still suffering from the "Muh Halo" complex


Azumarill | Mythic Invincible!
 
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It looks like a real arena shooter with an entirely new combat dimension. Don't write it off for being different from H1/2/3- unlike reach and 4, this is still fundamentally an arena FPS. It looks highly competitive. Wait until the beta to make your negative judgements.


Girl of Mystery | Mythic Unfrigginbelievable!
 
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A flower which blooms on the battlefield
It looks like a real arena shooter with an entirely new combat dimension. Don't write it off for being different from H1/2/3- unlike reach and 4, this is still fundamentally an arena FPS. It looks highly competitive. Wait until the beta to make your negative judgements.
stop being level headed and using logic fgt


Assassin 11D7 | Mythic Inconceivable!
 
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"flaming nipple chops"-Your host, the man they call Ghost.

To say, 'nothing is true', is to realize that the foundations of society are fragile, and that we must be the shepherds of our own civilization. To say, 'everything is permitted', is to understand that we are the architects of our actions, and that we must live with their consequences, whether glorious or tragic.
Most dual weilding combos could only be used in short range also and in many cases grenades or weapon switching would give you a kill time just as fast as the dual wield combos while not being limited on their range and allowing the wielder to be able to respond to a much larger variety of situations.

That shits fine for noncompetitive or custom games, but when you're playing against some really good people that versatility is going to be what nets you kills and saves your ass.
That requires you to have enough skill to pull off switching weapons mid-shots and have a weapon that will work well in a switch-combo. I can't think of many times where someone with Dual SMGs, or a SMG/PR combo, got killed by a dude with a BR or something. And I've never seen somebody beat a guy with Dual Maulers at CQs, trade kills, yes, but never win. While most DW weapons are limited  to close range, that's because like the BR/CC take mid range, the SMG/PR take that role(although the PR was accurate at range in H2 but the projectiles were just really slow).

And I'm not suggesting it for MLG play, I'm suggesting it to be kept, and for players to be able to tweak the weapons' traits on their own, so maybe they can find the perfect balance.


 
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Most dual weilding combos could only be used in short range also and in many cases grenades or weapon switching would give you a kill time just as fast as the dual wield combos while not being limited on their range and allowing the wielder to be able to respond to a much larger variety of situations.

That shits fine for noncompetitive or custom games, but when you're playing against some really good people that versatility is going to be what nets you kills and saves your ass.
That requires you to have enough skill to pull off switching weapons mid-shots and have a weapon that will work well in a switch-combo. I can't think of many times where someone with Dual SMGs, or a SMG/PR combo, got killed by a dude with a BR or something. And I've never seen somebody beat a guy with Dual Maulers at CQs, trade kills, yes, but never win. While most DW weapons are limited  to close range, that's because like the BR/CC take mid range, the SMG/PR take that role(although the PR was accurate at range in H2 but the projectiles were just really slow).

And I'm not suggesting it for MLG play, I'm suggesting it to be kept, and for players to be able to tweak the weapons' traits on their own, so maybe they can find the perfect balance.

You're missing the part where I said that people who were pretty good at 2/3 could pull that stuff off regularly. I'm personally struggling to think of a time where I was beaten by someone dual wielding any weapon when I had a BR in my hand.

The only times I actually preferred to dual wield was in those insta-kill infection gametypes where the humans had unlimited ammo. Even then though if there was a sentinel beam on the map I'd pick that up instead.

EDIT: To clarify, I'm not saying dual wielding should be removed, but rather if it doesn't return nothing of value was lost.
Last Edit: November 11, 2014, 02:38:21 PM by Lord Commissar