We were going to say that Bungie had made no effort at all in any aspect of the game, but that’s not quite true. In terms of taking ruthless advantage of their fans they’ve left no corner unturned.
For now, there's an easy test to judge whether or not you should pick up The Dark Below: did you play Destiny from launch all the way up until the first expansion? If so, you'll want to get it as soon as possible. If your enthusiasm has faltered over the past few months and you never really got into the first raid, you can wait or pick up the Season Pass at a later date after more incremental improvements have been made.
The Dark Below is a great reminder of what Destiny could be, but isn’t. Its best content is the raid, the gunplay is smooth and playing with friends is a great time. Unfortunately, Bungie doesn’t seem to have any clue how to give players a sense of progress without giving them hundreds of hours of grinding and then releasing better gear. If all of the content was like that found in the raids, Destiny would be so much better. That and I think the whole Light armor system is broken and stupid.This review will be updated upon completing the new raid
The Dark Below is thin on content, and it fails to expand the scope of Destiny in any meaningful way. Bungie has adopted language from the MMO genre to describe this DLC as an "expansion," but the studio doesn't establish any legitimate claim to the term.
Bungie have squandered their chance to regain any faith following the shooter’s less than desired response from the community. Apart from the entertaining Crota’s End raid and new weapons and armor, the expansion experiences the same issues that caused widespread dismay in the first place. The biggest downfall still remains the price, for $19.99/£19.99 you expect more effort, but The Dark Below feels rushed and lazy like it was thrown together last week to meet a deadline, ultimately not worth the price.
Destiny: The Dark Below is a combination of all of the worst parts of the original game. It offers little value to all except the most dedicated of players and revisits the same overused locations that we've seen a dozen times.
Pros-Core combat mechanics still work brilliantly-New weapons, armour and loot-Higher level cap and faster levelling-Some creepy new locations to exploreCons-Not enough genuine new content-Priced too high for what it isVerdictAn expansion that could have confirmed Destiny’s greatness only leaves you feeling underwhelmed. If you want more Destiny, here’s more Destiny, and it’s still a lot of fun. There’s more loot to collect, more weapons and armour to try out, and a handful of new strikes and activities to try with your Destiny friends. When we’ve played the new Raid there’s a chance that it might all seem incredibly worthwhile. For now, however, the main reason to buy The Dark Below is that it gives you more reason to keep plugging away and a handful of new activities, not because it adds anything that new or substantial to the game.
I thought those were negative scores at first hah
People have already figured how to beat the raid in under a half and hour lmaoPlease post this on b.net. I deleted the app or else I would
Quote from: Tyger on December 12, 2014, 09:35:12 PMPeople have already figured how to beat the raid in under a half and hour lmaoPlease post this on b.net. I deleted the app or else I wouldWait...really? Are their exploits or something? Cause it took hours for me ._.
Bungie should just hire back all the valuable people it fired/forced out and make a new Marathon, which could easily compete with Halo
Bungie have been a joke since 2009. No surprise here.
Quote from: Sprungli on December 13, 2014, 03:40:05 AMBungie should just hire back all the valuable people it fired/forced out and make a new Marathon, which could easily compete with HaloThere's a small team at Bungie working on a new Marathon game.
Quote from: BritishLemön on December 13, 2014, 05:25:54 AMBungie have been a joke since 2009. No surprise here.For myself I want to say 2007 because of the campaign for Halo 3.
Quote from: BerzerkCommando on December 13, 2014, 05:32:21 AMQuote from: BritishLemön on December 13, 2014, 05:25:54 AMBungie have been a joke since 2009. No surprise here.For myself I want to say 2007 because of the campaign for Halo 3.But ODST
Quote from: A Cheese Potato on December 12, 2014, 09:33:07 PMI thought those were negative scores at first hahBungie sure revolutionized the rating system with this game.
Quote from: BritishLemön on December 13, 2014, 05:35:05 AMQuote from: BerzerkCommando on December 13, 2014, 05:32:21 AMQuote from: BritishLemön on December 13, 2014, 05:25:54 AMBungie have been a joke since 2009. No surprise here.For myself I want to say 2007 because of the campaign for Halo 3.But ODSTThe game does have a better story and atmosphere than what Halo 2 has for a story, and the campaign for Halo 3 and Reach. But the game could have been much better. In the live action trailer for it we saw an ODST drop down into a live combat zone. Did we do anything like that in ODST? Nope. We just dropped into a building and by the time we woke up the battle was over. The game could have been more action packed to make up for that disappointing Earth invasion in Halo 2 and 3.For the gameplay it was nothing more than another Master Chief game. The only real difference is that you have health packs and your stamina which acts as your energy shields don't recharge. They could have made the game feel like you're playing as a normal human instead of a Spartan.
Quote from: BerzerkCommando on December 13, 2014, 05:44:29 AMQuote from: BritishLemön on December 13, 2014, 05:35:05 AMQuote from: BerzerkCommando on December 13, 2014, 05:32:21 AMQuote from: BritishLemön on December 13, 2014, 05:25:54 AMBungie have been a joke since 2009. No surprise here.For myself I want to say 2007 because of the campaign for Halo 3.But ODSTThe game does have a better story and atmosphere than what Halo 2 has for a story, and the campaign for Halo 3 and Reach. But the game could have been much better. In the live action trailer for it we saw an ODST drop down into a live combat zone. Did we do anything like that in ODST? Nope. We just dropped into a building and by the time we woke up the battle was over. The game could have been more action packed to make up for that disappointing Earth invasion in Halo 2 and 3.For the gameplay it was nothing more than another Master Chief game. The only real difference is that you have health packs and your stamina which acts as your energy shields don't recharge. They could have made the game feel like you're playing as a normal human instead of a Spartan. Being more 'action' driven would have completely destroyed the noir vibe they were going for. That's what made ODST unique and enjoyable. It wasn't another Master Chief story. It was a standalone plot following a normal soldier and his team in the aftermath of a broken New Mombasa. That game had atmosphere out the wazoo. Due in no small part to Marty's amazing soundtrack.Makes Destiny, for all its pretty skyboxes, look like a cardboard backdrop in comparison.