Is she in it? Also what's THAT from?
The story to Twilight Princess was alright to me. It felt like it was trying too hard to be in your face dark, where as Majora's Mask was more subtle about it and achieved more. The overworld was also painfully empty.I did enjoy the game though, music was AMAZING, and the character designs were just top notch. Ganondorf just looked amazing. Still, I feel it played into Ganondorf/Zelda/Link because it's basically a direct sequel (I know the timeline, relax) to Ocarina of Time, so you already know what the dude was up to and what he feels.Same with Wind Waker really. You know what Ganondorf did, only he had more time to get wiser and mellow out (which I honestly really liked), where as this one was still angry and wanted revenge.
I played Twilight on Gamecube so idk about motion controls.If you have a good enough computer, you can just emulate Wind Waker. In my opinion it's the best 3D Zelda game.
Quote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.
Quote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.
Quote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmares
The SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.
Quote from: Luciana on October 15, 2015, 02:21:03 AMI played Twilight on Gamecube so idk about motion controls.If you have a good enough computer, you can just emulate Wind Waker. In my opinion it's the best 3D Zelda game.I'd prefer a physical copy. I don't have any games for GC at the moment so currently I have a $90 blue box.
Quote from: Luciana on October 14, 2015, 09:35:04 PMQuote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.Have you seen "Another?" It has more creepy dolls than you can shake a cross at.
You can prefer it all you want, it's still a shit ton of money for a small preference. That physical copy shit is beyond me since people who say it still have a shit ton of games in their steam library.
Quote from: Epsira on October 15, 2015, 02:59:11 AMQuote from: Luciana on October 14, 2015, 09:35:04 PMQuote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.Have you seen "Another?" It has more creepy dolls than you can shake a cross at.That anime is literally "How to kill 101". It's a shitty anime apparently, and the broad consensus on places like my anime list also say that.I'll not give it a watch when I have other stuff I need to get to anyway.
Quote from: Luciana on October 15, 2015, 03:38:38 AMQuote from: Epsira on October 15, 2015, 02:59:11 AMQuote from: Luciana on October 14, 2015, 09:35:04 PMQuote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.Have you seen "Another?" It has more creepy dolls than you can shake a cross at.That anime is literally "How to kill 101". It's a shitty anime apparently, and the broad consensus on places like my anime list also say that.I'll not give it a watch when I have other stuff I need to get to anyway.I enjoyed the middle of it when all of the mysterious deaths happened. The pacing was really uneven and the ending was just so ridiculously stupid I was slightly amazed.
Quote from: Luciana on October 15, 2015, 03:37:09 AMYou can prefer it all you want, it's still a shit ton of money for a small preference. That physical copy shit is beyond me since people who say it still have a shit ton of games in their steam library. I meant compared to emulating for free on a PC. If it was $15 on the eShop I'd be all over that bitch because of reasonable pricing and still being a legitimate purchase.
Quote from: Epsira on October 15, 2015, 03:43:17 AMQuote from: Luciana on October 15, 2015, 03:38:38 AMQuote from: Epsira on October 15, 2015, 02:59:11 AMQuote from: Luciana on October 14, 2015, 09:35:04 PMQuote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.Have you seen "Another?" It has more creepy dolls than you can shake a cross at.That anime is literally "How to kill 101". It's a shitty anime apparently, and the broad consensus on places like my anime list also say that.I'll not give it a watch when I have other stuff I need to get to anyway.I enjoyed the middle of it when all of the mysterious deaths happened. The pacing was really uneven and the ending was just so ridiculously stupid I was slightly amazed.Isn't the ending just one of them constantly stabbing another? I mean, the animation looks lovely but uhh... yeah.
Quote from: Luciana on October 15, 2015, 03:46:09 AMQuote from: Epsira on October 15, 2015, 03:43:17 AMQuote from: Luciana on October 15, 2015, 03:38:38 AMQuote from: Epsira on October 15, 2015, 02:59:11 AMQuote from: Luciana on October 14, 2015, 09:35:04 PMQuote from: Epsira on October 14, 2015, 08:35:20 PMQuote from: Chaos Metal Dragon on October 14, 2015, 08:17:26 PMQuote from: Epsira on October 14, 2015, 08:15:59 PMThe SA-X from Metroid: Fusion is this terrifying presence you know is lurking around the BSL station. It gives you player incentive to better yourself by collecting upgrades and contemplate Samus' agency in the series.Those footsteps were the thing of nightmaresThe SA-X taught me that monsters didn't have to be horrendously disfigured to be frightening. This was also a good reveal of it because players learn how powerful it is and that it looks human but just not enough to be horrifying... It captures the ambiguity of the uncanny valley, I think. And just thinking of those footsteps makes my heart race a little.I always found that things that are monsters but look VERY human (or lifelike) but have just enough differences to notice they're not, are scary to me.It's why I find lifelike dolls so unsettling. The fact things can look human and we see and identify it, but then realize it's "off" and doesn't have life to it, is what makes it unnerving I think.Have you seen "Another?" It has more creepy dolls than you can shake a cross at.That anime is literally "How to kill 101". It's a shitty anime apparently, and the broad consensus on places like my anime list also say that.I'll not give it a watch when I have other stuff I need to get to anyway.I enjoyed the middle of it when all of the mysterious deaths happened. The pacing was really uneven and the ending was just so ridiculously stupid I was slightly amazed.Isn't the ending just one of them constantly stabbing another? I mean, the animation looks lovely but uhh... yeah.Well one of my other issues with it was that it wasn't very memorable past the umbrella windpipe impaling scene.SpoilerI remember being pretty astonished by... Rei's (?) lack of self-preservation as the other girl tries to deliberately kill her. It was absurd. I have very little sympathy for characters who clearly perceive present danger and don't do anything about it.Spoiler
Honorable mention
Quote from: MyNameIsCharlie on October 14, 2015, 04:17:46 PMKefka from FFIV.You mean VI.Hated that character, btw. Easily one of the worst Final Fantasy games, too.
Kefka from FFIV.
Eggman because he's a feminist
The story to Twilight Princess was alright to me. It felt like it was trying too hard to be in your face dark, where as Majora's Mask was more subtle about it and achieved more. The overworld was also painfully empty.
I did enjoy the game though, music was AMAZING, and the character designs were just top notch. Ganondorf just looked amazing. Still, I feel it played into Ganondorf/Zelda/Link because it's basically a direct sequel (I know the timeline, relax) to Ocarina of Time, so you already know what the dude was up to and what he feels.