Bloodborne players in a nutshell

 
Luciana
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Yeah that

you don't lose your stuff, just the money you could easily farm again


 
Verbatim
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You have a bloodstained that you walk up to an click X on to retrieve your souls. Literally the only thing that drops when you die.
Yeah that

you don't lose your stuff, just the money you could easily farm again
That's still too much. You shouldn't lose anything. Invasions shouldn't be a thing. You guys are wrong.

At least Luciana's honest--Aria didn't say anything about losing money (unless souls ARE your money). And no, I don't care that you can just farm it back again.
Last Edit: April 07, 2015, 06:24:12 PM by Verbatim


 
Verbatim
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I'm not saying there should be no penalty for losing a pvp, either. It wouldn't make sense if you didn't. All I'm saying is that surprise, nonconsensual pvps are batshit fucking insane. It's the cuntiest game feature ever. Pvp is okay if both players consent, but not all invasions are consensual. That's the fucking issue that I have, and that's what NOBODY can possibly fucking defend.

Explaining why you like consensual pvps is just off the fucking subject. Justify nonconsensual pvps.
You can't.
Last Edit: April 07, 2015, 06:32:29 PM by Verbatim


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I play it offline lol


 
Verbatim
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Good for you. That's the only intelligent way to play.

Me, I just can't get over the fact that they allow such a feature to exist at all.


 
Verbatim
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Explaining why you like consensual pvps is just off the fucking subject. Justify nonconsensual pvps.
You can't.
the answer is probably "i'm apathetic"

you know, that's just really convenient

because if you admitted that it was a bad thing, you'd have to start disliking the game more
and that would be a bummer, so you don't admit it

that's honestly what i think the "apathy" thing is
there's so many intelligent, sensible things to be apathetic about, and you pick the #1 thing you shouldn't be apathetic about


 
Verbatim
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generally speaking, it's only rational to care about whether other people are getting fucked over
you don't have to weep for every single person who does--i certainly don't

but when asked about the notion of never having the option to fuck another person over?
your first answer should be "YES. LET'S NOT FUCK PEOPLE OVER."

it's a conversation that extends far beyond just this stupid video game, and that's why i'm so passionate about it
the game thinks it's okay to fuck people over, and I say, "No, it isn't. Fuck you."

and if YOU think it's okay, then fuck you too
Last Edit: April 07, 2015, 06:57:45 PM by Verbatim


 
Sandtrap
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Rockets on my X
generally speaking, it's only rational to care about whether other people are getting fucked over
you don't have to weep for every single person who does--i certainly don't

but when asked about the notion of never having the option to fuck another person over?
your first answer should be "YES. LET'S NOT FUCK PEOPLE OVER."

it's a conversation that extends far beyond just this stupid video game, and that's why i'm so passionate about it
the game thinks it's okay to fuck people over, and I say, "No, it isn't. Fuck you."

and if YOU think it's okay, then fuck you too

Good lord I left off and thought the dust settled here. Anywho. I'll say this. Dark Souls II, especially, is a circle. I mean that in the sense that it takes the fuck you mechanic to the other side as well.

Are you aware that people make characters, specifically designed to be invaded?

There's a piece of equipment that boosts the rate invaders can join your world. These people not only want you to invade but they've everything planned. Buffs that make them near invincible, spells that break your armour and weapons and when you lose you get sent back to your world with no souls, a used orb to invade, and completely broken equipment.

Now, what I'm trying to establish here is that they don't just throw the player to invader wolves. Far from it. In fact in Souls II, spefically, it's the host who has the advantage. Co-op partners who they can summon at any time.

An item that turns your world's enemies against invaders.

Spells that camoflague you.

Spells that are capable of instantly killing a player if you catch them.

Environmental traps.

So it's not sort of a fuck you to hosts. Invaders have to be ready for anything. Being outnumbered. Searching for the host. Dealing with all the enemies in the world suddenly attacking you.  I would argue that an invader almost always has the odds against them.

Now then. I know that won't provide any consolation to you but I've a point here.

People are strange. Video games capitalize on that nature. Logically speaking you'd think your answer would be "yes, let's not fuck people over."

But logically speaking, any sane human being wouldn't say "yes, I want to beat the shit out of that other person." Unless it was a fighting game.

Logically, a sane person should not want to go out and shoot other people/things over objectives/objects/fun.

Unless it was a shooter game.

Logically speaking, nobody would throw themselves into a close example of a horrifying environment portrayed in video games, unless of course it was a horror game.

So. Back to the point.

People, are strange.

Logically speaking, you could make a great many assumptions about people. And they would all be met with opposition because we've demonstrated that we oppose logic as much as some seek it.

That's people for you. Pick your side of the coin and off you roll.







 
Sandtrap
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Rockets on my X
Verb. Verrb verb verb. You can take it a step further even beyond video games. Movies. Movies have higher chances of inciting emotional responses over video games. They can incite stronger emotional reactions.

Logically speaking you don't want to be afraid. If you know the feeling of fear then you know it's not a fun feeling to know. Where video games capitalize on the action and intent aspect of doing something with a player, movies capitalize on immersion.

A horror movie that does it's job.

When you watch a sad movie, a happy movie, a funny movie that makes you laugh, or a horror movie that makes you jump or scream or tense.

Those reactions are real.

So logically speaking there should be no sound reason to pay to go to a movie and scare yourself.

And yet there it is.

It isn't just dark souls Verb. Your attention is just focused on that particular aspect because you didn't enjoy it. You thought about it. But really, it's all around us. We compromise our logic constantly.


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literal proof of me ruining other players dark souls 2 experience


 
Sandtrap
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Rockets on my X

literal proof of me ruining other players dark souls 2 experience

I thought we all learned not to play with matches here potato.

While you inherently don't drop misleading messages, other folks do. Obligatory "illusionary wall ahead."

Verb would turn that point of yours into swiss cheese. We're going by the, "If it happens only once than it will happen again" rule which Verb is not fond of. If one misleading thing is placed then it will happen again.


 
Hahahaha very funny Zonda
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RIP ENDIE
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A Cheese Potato | Legendary Invincible!
 
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literal proof of me ruining other players dark souls 2 experience

I thought we all learned not to play with matches here potato.

While you inherently don't drop misleading messages, other folks do. Obligatory "illusionary wall ahead."

Verb would turn that point of yours into swiss cheese. We're going by the, "If it happens only once than it will happen again" rule which Verb is not fond of. If one misleading thing is placed then it will happen again.
verbatim isn't even real to me anymore


 
Verbatim
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Verb. Verrb verb verb. You can take it a step further even beyond video games. Movies. Movies have higher chances of inciting emotional responses over video games. They can incite stronger emotional reactions.

Logically speaking you don't want to be afraid. If you know the feeling of fear then you know it's not a fun feeling to know. Where video games capitalize on the action and intent aspect of doing something with a player, movies capitalize on immersion.

A horror movie that does it's job.

When you watch a sad movie, a happy movie, a funny movie that makes you laugh, or a horror movie that makes you jump or scream or tense.

Those reactions are real.

So logically speaking there should be no sound reason to pay to go to a movie and scare yourself.

And yet there it is.

It isn't just dark souls Verb. Your attention is just focused on that particular aspect because you didn't enjoy it. You thought about it. But really, it's all around us. We compromise our logic constantly.
i get what you're trying to say, but ultimately, you're leaving out the whole notion of consent, which is where my contentions lie

i don't watch scary movies because i think wanting to be scared is irrational--and anyone who does like being scared, i demand an expalanation from them

and you always get the same responses, too
"the adrenaline"

as if there aren't better/smarter ways of getting adrenaline pumping
like, go outside and ride a bike or something

you're right in saying that we contradict logic constantly--and i think that's an inherent flaw in our psychology
i, personally, choose not to break logic as much as i can

i don't know if what you're doing right now is trying to justify illogical behavior, so i won't pretend like i do
but i will say that it most certainly does not justify illogical behavior--no matter how many people do it, no matter how often


 
Verbatim
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and fine--if being illogical is one's schtick, knock yourself out
i'm not going to stop someone if they enjoy being wrong

all i ask is that they admit that they are wrong
admit that they are illogical

or if they don't think they're being illogical, make an attempt at justifying your actions
failing that, i think you have a moral obligation to concede your imperfections, so as to not influence other people

so yes, ultimately, i don't think there is any way to justify wanting to invade someone in a souls game without their consent
it's an asshole feature of the game that is indefensibly and objectively wrong

i'm not gonna try and stop people from doing it--but i will call you out on it

because if you do, then i think you're an asshole who needs to find better ways to entertain yourself than potentially ruining someone else's day when all they're doing is trying to play a stupid video game
Last Edit: April 08, 2015, 10:45:43 PM by Verbatim


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hey
You know what I do when I don't want to be invaded in Bloodborne?

Use the offline mode that they added to the game


Naoto | Legendary Invincible!
 
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{zzz}°°°( -_-)>c[_]
You know what I do when I don't want to be invaded in Bloodborne?

Use the offline mode that they added to the game
You don't understand its a travesty that its even a option for people who want it.
Everything should cater to me and my desires or else its objectively wrong.

Also my desires are objectively wrong because enjoying things is bad.


Tyger | Elite Four Inconceivable!
 
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You know what I do when I don't want to be invaded in Bloodborne?

Use the offline mode that they added to the game

But what if

I die

In the

Tutorial


CUNT


 
True Turquoise
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fuck you

literal proof of me ruining other players dark souls 2 experience
<_<

I saw that message

u cheeky fucker


 
Verbatim
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You know what I do when I don't want to be invaded in Bloodborne?

Use the offline mode that they added to the game
this will be my THIRD time explaining this:

that doesn't prevent all nonconsensual invasions from occurring

it's still a part of the game, and censoring it for yourself won't change that
Last Edit: April 09, 2015, 03:31:41 AM by Verbatim


 
Verbatim
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You don't understand its a travesty that its even a option for people who want it.
Everything should cater to me and my desires or else its objectively wrong.

Also my desires are objectively wrong because enjoying things is bad.
i hope you get all of your shit stolen
because who the fuck are you to say that getting stolen from is a bad thing

not everything is about you, did you know that? some people might LIKE losing all their shit
stop trying to make people cater to your own desires and let people STEAL from you. GOD
Last Edit: April 09, 2015, 03:35:10 AM by Verbatim


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literal proof of me ruining other players dark souls 2 experience
<_<

I saw that message

u cheeky fucker
which one


 
True Turquoise
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fuck you

literal proof of me ruining other players dark souls 2 experience
<_<

I saw that message

u cheeky fucker
which one
The wheel one


A Cheese Potato | Legendary Invincible!
 
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literal proof of me ruining other players dark souls 2 experience
<_<

I saw that message

u cheeky fucker
which one
The wheel one
A lot of people are enjoying the "Be wary of giant but hole" I put behind the first dead giant tree you see


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A flower which blooms on the battlefield
Jesus fucking christ


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lol