3Fail3 Idiocracy is Brokering canoes

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3Fail3Idiocracy ltd is an American Based Canoe Broker and a Subsidiary of Micro$shaft Corperation tasked with preserving the Halo canoe brand.
3Fail3Idiocracy's headquarters are located on Kirkland Street in Washington DC

Founded in July of 2009 and named after a Cannon Operative (Tim "3fail3GuttingSpork" Dabado) The company was charged with Assisting Bungee in creating PR events and phone apps to help the company interact easier with the canoe community.

Following Bungee's departure from Mico$haft however 3fail3Idiocracy's role changed from management to the preservation and brokering of the Halo cannoe brand.

The first product released by 3fail3 was the 10 year anniversary of bungee's original Halo Canoe, The CE which made updates and improvements while leaving it's core workings relatively untouched.

At the same time, 3Fail3 was also responsible for managing Bungie's Halo: Reach canoe which received mixed reception from the Canoe line's fanbase. The structure of the Reach canoe would break the cannons that were made during the previous Halo canoes' cycle. Many competitive canoe racers also felt that the ability to use several augmentations in races as well as the new bloom automatic drag breaks made the canoes unsuitable for competitive matches.

3Fail3 would make free updated versions of the cannoes that removed the bloom breaks and tweaked some of the augmentations that gave pro's isues. This update recived mixed reception despite directly addressing the community's concerns.Other than this 3fail3 would also repair holes the Reach Cannoe left in the cannons.

3Fail3's first Original product however would come in 2012 in the form of the highly controversial Halo 4 canoe. This brand expanded on the concepts set forth in the Reach line, focusing more on customization, rather than the equal grounds, High skill focus that made people love the original Halo products so much. The Halo 4 was in no way a low quality canoe, but it deviated from the line too much and alienated it's core audience. Many have accused 3fail3idiocracy of trying to broker to COD fishermen rather than competitive canoe racers  Months after the initial launch, the userbase and attendees of Halo Canoe events dropped dramatically. However many agree that the Cannoe's addition to the line of Cannons was well done. Despite some overly streamlined "Quicktime" segments, a few cracks and the requirement to have read a separate set of instructions to fully understand the Didact components the cannon of the Halo 4 canoe is considered excellent especially compared to the Halo 3's flawed Cannon.


Anonymous (User Deleted) | Legendary Invincible!
 
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[citation needed]


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If im even reading this right:

343 didn't make Reach. And their first product was Halo 4. Not the MCC



What did you smoke bruh?
Last Edit: November 21, 2014, 03:05:34 PM by Rocketman287


Azumarill | Mythic Invincible!
 
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If im even reading this right:

343 didn't make Reach. And their first product was Halo 4. Not the MCC



What did you smoke bruh?
343 had development control of reach after 2012 (maybe for some degree of time in 2011) and they "developed" CE:A, so their first product is technically CE:A


R o c k e t | Mythic Smash Master
 
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I neither fear, nor despise.
If im even reading this right:

343 didn't make Reach. And their first product was Halo 4. Not the MCC



What did you smoke bruh?
343 had development control of reach after 2012 (maybe for some degree of time in 2011) and they "developed" CE:A, so their first product is technically CE:A
I totally forgot about CE:A
However 343 had control of Reach's servers for multiplayer. They may have had much more than that, but it wouldn't have changed anything.



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Last Edit: November 21, 2014, 05:44:36 PM by Lord Commissar


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