Fallout Megathread

BaconShelf | Mythic Inconceivable!
 
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https://bethesda.net/#en/events/game/fallout-4-contraptions-workshop-vault-tec-workshop-and-nuka-world/2016/06/12/146

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Contraptions Workshop Price: $4.99 USD | £3.99 GBP | $6.95 AUD Release: June 21, 2016

Machines that sort! Machines that build! Machines that combine! With Fallout 4 Contraptions, use conveyer belts, scaffolding kits, track kits, even logic gates to construct crazy and complex gadgets to improve your Wasteland settlements. The Contraptions Workshop also includes all-new features like elevators, greenhouse kits, warehouse kits, fireworks, armor racks and more!

https://bethesda.net/data/images/event/146/FO4_ContraptionsScreen_Full.jpg

Vault-Tec Workshop Price: $4.99 USD | £3.99 GBP | $6.95 AUD Release: July 2016

Build a brighter future underground with the all-new Vault-Tec Workshop. Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. Even change and customize the look of your inhabitants with new barbershops and cosmetic surgery stations. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen. Vault-Tec has given you the tools, the rest is up to you!

https://bethesda.net/data/images/event/146/FO4_VaultsScreen_Full.jpg

Nuka-World Price: $19.99 USD | £19.99 GBP | $29.95 AUD Release: August 2016

Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. Nuka-World features new quests, Raiders, weapons, creatures and more. Enjoy the ride!

https://bethesda.net/data/images/event/146/FO4_Nuka-WorldScreen_Full.jpg


BaconShelf | Mythic Inconceivable!
 
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So...

Dawnguard = Nuka
Hearthfire = 3x workshop and Automatron
Dragonborn = Far Harbour


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
yeah as a side note, I was excited as hell when I saw the contraptions DLC, it looked so cool

I'm not surprised it's getting all this criticism, but I'm definitely looking forward to it more than vaults and nuka world

the idea is cool, but the theme park aesthetic is so lame IMO. One of Far Harbor's best components was the atmosphere.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
So...

Dawnguard = Nuka
Hearthfire = 3x workshop and Automatron
Dragonborn = Far Harbour
I mean, I guess, but Automatron at least had a plot and new locations. I would compare it to Dawnguard before Hearthfire.


 
Luciana
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I like the Vault thing more than the stupid Nuka World.


BaconShelf | Mythic Inconceivable!
 
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I don't really care about machine stuff. Beyond functional elevators ao I can build on overpasses, it just seems like another gimmick that won't be all that useful like arenas. Armour and weapon stands are nice though.

The Vault one is kind of dumb. I don't get why they're just repackaging Fallout Shelter. We could have had a guns pack that adds stuff from Fallout 3 but nah. I lile settlements because I like building stuff that people would feasibly do in a post-apocalypse. Vaults really take away from that.

Nuka seems cool though the lack of actual gameplay means I'm hesitant to say much. The promise that we can ditch the minutemen seems cool though. I'm getting some Paradise Falls vibes from the trailer and even a little bit of Pitt. It's promising but I'll wait to see more before judging.


BaconShelf | Mythic Inconceivable!
 
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So...

Dawnguard = Nuka
Hearthfire = 3x workshop and Automatron
Dragonborn = Far Harbour
I mean, I guess, but Automatron at least had a plot and new locations. I would compare it to Dawnguard before Hearthfire.

Maybe. I suppose if you see Far Harbour as more equivalent to Shivering Isles and Nuka to Dragonborn (Which I'm hesitant for).

In slightly related news, looking at the DLC plans for Morrowind, Oblivion and Skyrim, it seems Fallout 3 is the outlier rather than tge standard. Fallout 4 is following that trend.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Bethesda honestly needs to do a Call of Duty thing with Obsidian and switch companies between every other game. They could have a system where Bethesda releases the new engine, gameplay, etc with their new Fallout, and Obsidian uses that code to make their more story driven one. It worked with F3 and FNV, I don't see why that trend can't continue.


 
Luciana
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Bethesda honestly needs to do a Call of Duty thing with Obsidian and switch companies between every other game. They could have a system where Bethesda releases the new engine, gameplay, etc with their new Fallout, and Obsidian uses that code to make their more story driven one. It worked with F3 and FNV, I don't see why that trend can't continue.
Yeah that'd be awesome. But I think it's because Obsidian is busy with all these isometric games lately. They really are the developers that cherish what 90's games were.


 
Ender
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Don't buy the vault one

There's a fucking mod they're basically copying that already does this


 
Luciana
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Don't buy the vault one

There's a fucking mod they're basically copying that already does this
Oh it's not free? ha nvm


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Don't buy the vault one

There's a fucking mod they're basically copying that already does this
I have a season pass so it's all good


 
Luciana
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So do I but idk if that covers this


Mattie G Indahouse | Mythic Inconceivable!
 
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Did he say glass of juice or gas the Jews?
👶🏽:h..

👨🏽:honey, he's gonna say his first words

👩🏽:!!

👶🏽:hhh...

👶🏽:here come dat boi 🐸!

👨🏽:o shit waddup 😂💯

👩🏽:💔
How does power armor handle damage wise? Is it like Fallout 1 and 2 which normal melee attacks and small arms do nothing to you or is it like Fallout 3 and NV which everything no matter how small damages you?


BaconShelf | Mythic Inconceivable!
 
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So do I but idk if that covers this

It does

That's why they raised the price


 
Luciana
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So do I but idk if that covers this

It does

That's why they raised the price
yaaaaay


 
Luciana
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How does power armor handle damage wise? Is it like Fallout 1 and 2 which normal melee attacks and small arms do nothing to you or is it like Fallout 3 and NV which everything no matter how small damages you?
It damages you, but not a lot at all.


big dog | Mythic Inconceivable!
 
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I love you, son.
Hopefully the raiders in Nuka World get a lot more characterisation than the raiders and gunners in the base game.


big dog | Mythic Inconceivable!
 
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I love you, son.
Bethesda honestly needs to do a Call of Duty thing with Obsidian and switch companies between every other game. They could have a system where Bethesda releases the new engine, gameplay, etc with their new Fallout, and Obsidian uses that code to make their more story driven one. It worked with F3 and FNV, I don't see why that trend can't continue.
It would make sense to have Obsidian work on West Coast Fallout and Bethesda the East Coast. Obsidian have even said they'd be up for another Fallout.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey


 
Jono
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Goodness gracious, great balls of lightning!

Make sure your civilians don't hop in those.

I took the fusion cores out of my power armors and yet they were still able to get in them somehow when my Sanctuary got attacked by Deathclaws.


Big Boss | Mythic Card Master
 
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Jacob Potila was actually a Jacob Flotilla of lies.- WarTurkey

Make sure your civilians don't hop in those.

I took the fusion cores out of my power armors and yet they were still able to get in them somehow when my Sanctuary got attacked by Deathclaws.

I do take them out, they're only there for display anyway


big dog | Mythic Inconceivable!
 
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I love you, son.


 
Pippen
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You either die a hero or live long enough to become Mythic..
This gives me hope for Fallout 5.
https://www.reddit.com/r/Fallout/comments/4o7b9c/todd_howard_briefly_touched_on_fallout_4_dialogue/

But it's been like that since Morrowind.

They try new things, and they learn from it. I expect with the experience they got from Fallout 4 the next Elder Scrolls(which has been confirmed for development) will have a completely different combat system and...hopefully will learn a thing or two on the dialogue.


big dog | Mythic Inconceivable!
 
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I love you, son.
This gives me hope for Fallout 5.
https://www.reddit.com/r/Fallout/comments/4o7b9c/todd_howard_briefly_touched_on_fallout_4_dialogue/

But it's been like that since Morrowind.

They try new things, and they learn from it. I expect with the experience they got from Fallout 4 the next Elder Scrolls(which has been confirmed for development) will have a completely different combat system and...hopefully will learn a thing or two on the dialogue.
I'm just glad that they're somewhat recognising that FO4's dialogue system was ass.


 
Pippen
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You either die a hero or live long enough to become Mythic..
This gives me hope for Fallout 5.
https://www.reddit.com/r/Fallout/comments/4o7b9c/todd_howard_briefly_touched_on_fallout_4_dialogue/

But it's been like that since Morrowind.

They try new things, and they learn from it. I expect with the experience they got from Fallout 4 the next Elder Scrolls(which has been confirmed for development) will have a completely different combat system and...hopefully will learn a thing or two on the dialogue.
I'm just glad that they're somewhat recognising that FO4's dialogue system was ass.

That's just how Todd is.

I wish more people would be like Todd Howard.


big dog | Mythic Inconceivable!
 
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I love you, son.
This gives me hope for Fallout 5.
https://www.reddit.com/r/Fallout/comments/4o7b9c/todd_howard_briefly_touched_on_fallout_4_dialogue/

But it's been like that since Morrowind.

They try new things, and they learn from it. I expect with the experience they got from Fallout 4 the next Elder Scrolls(which has been confirmed for development) will have a completely different combat system and...hopefully will learn a thing or two on the dialogue.
I'm just glad that they're somewhat recognising that FO4's dialogue system was ass.

That's just how Todd is.

I wish more people would be like Todd Howard.
Todd's a cool guy tbh despite his occasional stretching of truths. He does seem genuinely passionate about the games that he makes.


 
Pippen
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You either die a hero or live long enough to become Mythic..
This gives me hope for Fallout 5.
https://www.reddit.com/r/Fallout/comments/4o7b9c/todd_howard_briefly_touched_on_fallout_4_dialogue/

But it's been like that since Morrowind.

They try new things, and they learn from it. I expect with the experience they got from Fallout 4 the next Elder Scrolls(which has been confirmed for development) will have a completely different combat system and...hopefully will learn a thing or two on the dialogue.
I'm just glad that they're somewhat recognising that FO4's dialogue system was ass.

That's just how Todd is.

I wish more people would be like Todd Howard.
Todd's a cool guy tbh despite his occasional stretching of truths. He does seem genuinely passionate about the games that he makes.

Mmhmm.

I'm happy that someone like that is leading a team like Bethesda instead of...literally anyone at EA.


 
Luciana
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I understand what they were trying to go for with more interactive conversation too. The problem was just that they dumbed it down and made it so shallow, and then made it specifically for consoles with the buttons.

So if you're gonna do that, give as many responses as you would for Fallout 3/NV. And don't make your character have a predetermined personality.


BaconShelf | Mythic Inconceivable!
 
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Damn I was gonna post that.

It is nice to see though, that they are intent on taking Fallout 4 feedback into account in future games.

I wonder how they incorporate settlements into TESVI. I really hope it's kept, but scaled down to one or two areas and given a role more on the backburner, rather than being vital for the story.

Being able to use the settlements like how they do the Defend the Castle quest would be cool, if it's morr focused on building up defences and shit before an attack.