Fallout Megathread

big dog | Mythic Inconceivable!
 
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I love you, son.

4 is objectively better than 3, in every way.

lol


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
I'll take Fallout 3's clunky gunplay yet better atmosphere, aesthetic and questing over Fallout 4's adequate gunplay, lack of atmosphere and shit aesthetic any day.
Fallout 3 had better side quests. That's it.

It was a bad game, just in every way. The main plot was laughable.

And aesthetic? What? It wasn't even a Fallout aesthetic, it was a generic post-apocalypse aesthetic. The only things Fallout-esque in the slightest were the billboards.
Last Edit: June 07, 2016, 01:50:50 AM by SecondClass


 
Luciana
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I'll reply tomorrow. Bed time for now, goodnighto.


big dog | Mythic Inconceivable!
 
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I love you, son.
Fallout 3 had better side quests. That's it.
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
And more which I can't be bothered to type out considering I've just woken up.

It was a bad game, just in every way.
Purely subjective.

The main plot was laughable.
And Fallout 4's wasn't?

And aesthetic? What? It wasn't even a Fallout aesthetic, it was a generic post-apocalypse aesthetic. The only things Fallout-esque in the slightest were the billboards.
lol now this is just dumb.

This is a view of Necropolis from Fallout 1.


This is a view of the DC Ruins from Fallout 3.


Pretty similar in appearance and atmosphere.

I'd go on more on the aesthetic thing but I've literally just woken up and would rather be getting ready for the day than having this discussion again right now.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Fallout 1 was the second worst Fallout game, btw

It goes 2 > NV > 4 > 1 > 3


big dog | Mythic Inconceivable!
 
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I love you, son.
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.


big dog | Mythic Inconceivable!
 
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I love you, son.
Fallout 1 was the second worst Fallout game, btw

It goes 2 > NV > 4 > 1 > 3
To you maybe.

Do I really have to teach you about the concept of personal preference?


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane


big dog | Mythic Inconceivable!
 
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I love you, son.
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.
You can keep lobbing these childish insults at me because you're offended or some shit, I don't really mind. The truth is that Fallout 3 is probably one of the worst games of all time, and it's ridiculous that some people are so blinded by nostalgia to actually enjoy such a piece of trash. Fallout's tone is not a serious one, and retrofuturism was nonexistent in Fallout 3. Go play literally any other post apocalyptic game series if you want that grey and dreary cliche shit.


big dog | Mythic Inconceivable!
 
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I love you, son.
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.
You can keep lobbing these childish insults at me because you're offended or some shit, I don't really mind. The truth is that Fallout 3 is probably one of the worst games of all time, and it's ridiculous that some people are so blinded by nostalgia to actually enjoy such a piece of trash. Fallout's tone is not a serious one, and retrofuturism was nonexistent in Fallout 3. Go play literally any other post apocalyptic game series if you want that grey and dreary cliche shit.
Jesus Christ you're impossible to talk to. This is you right now.

Stop trying to ram your opinions down other people's throats like they're fact. You do this in like every single thread.

You can throw about phrases like "Fallout has always been X" all you like but you don't seem to really understand it, you just throw it about to make it seem like you know what you're talking about.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.
You can keep lobbing these childish insults at me because you're offended or some shit, I don't really mind. The truth is that Fallout 3 is probably one of the worst games of all time, and it's ridiculous that some people are so blinded by nostalgia to actually enjoy such a piece of trash. Fallout's tone is not a serious one, and retrofuturism was nonexistent in Fallout 3. Go play literally any other post apocalyptic game series if you want that grey and dreary cliche shit.
Jesus Christ you're impossible to talk to. This is you right now.

Stop trying to ram your opinions down other people's throats like they're fact. You do this in like every single thread.

You can throw about phrases like "Fallout has always been X" all you like but you don't seem to really understand it, you just throw it about to make it seem like you know what you're talking about.
Except I'm giving these crazy things called reasons.


big dog | Mythic Inconceivable!
 
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I love you, son.
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.
You can keep lobbing these childish insults at me because you're offended or some shit, I don't really mind. The truth is that Fallout 3 is probably one of the worst games of all time, and it's ridiculous that some people are so blinded by nostalgia to actually enjoy such a piece of trash. Fallout's tone is not a serious one, and retrofuturism was nonexistent in Fallout 3. Go play literally any other post apocalyptic game series if you want that grey and dreary cliche shit.
Jesus Christ you're impossible to talk to. This is you right now.

Stop trying to ram your opinions down other people's throats like they're fact. You do this in like every single thread.

You can throw about phrases like "Fallout has always been X" all you like but you don't seem to really understand it, you just throw it about to make it seem like you know what you're talking about.
Except I'm giving these crazy things called reasons.
So did I but you brushed it off as "nitpicking".

It's fine for you to criticise Fallout 3 but if Luciana or I dare criticise your precious Fallout 4 there's a problem?


big dog | Mythic Inconceivable!
 
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I love you, son.
I just wanna go eat my breakfast I don't wanna have this pointless discussion.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Better dialogue system.
It actually had more than 2 unique towns that were far more interesting than any of 4's.
RPG mechanics.
No gimmicky shit like settlements or the legendary system.
There was actually an element of choice rather than forcing you to be either the good guy or the good guy on a bad day.
The game doesn't force you into a specific character, it lets you be whoever you want.
An actual atmosphere.
More unique weapons rather than just workshop weapons with a flashy effect.
LMAO

it's like you're going out of your way to dislike a game

it's like you want to dislike it

because all of this is either nitpicky to the extreme or just untrue
The funny thing is I don't dislike Fallout 4. Call it what you want, god forbid I prefer its predecessors. Stop sperging out whenever anyone dares to criticise the game.
I'm not the one who posts in a Fallout 4 thread all the time, plays Fallout 4 all the time, and then bitches about Fallout 4

pick

a

lane
You know it's possible to enjoy a game while still criticising its faults, right? Stop being autistic.
You can keep lobbing these childish insults at me because you're offended or some shit, I don't really mind. The truth is that Fallout 3 is probably one of the worst games of all time, and it's ridiculous that some people are so blinded by nostalgia to actually enjoy such a piece of trash. Fallout's tone is not a serious one, and retrofuturism was nonexistent in Fallout 3. Go play literally any other post apocalyptic game series if you want that grey and dreary cliche shit.
Jesus Christ you're impossible to talk to. This is you right now.

Stop trying to ram your opinions down other people's throats like they're fact. You do this in like every single thread.

You can throw about phrases like "Fallout has always been X" all you like but you don't seem to really understand it, you just throw it about to make it seem like you know what you're talking about.
Except I'm giving these crazy things called reasons.
So did I but you brushed it off as "nitpicking".

It's fine for you to criticise Fallout 3 but if Luciana or I dare criticise your precious Fallout 4 there's a problem?
Because it was nitpicking. Settlements are kickass and an integral component of the game. But "lol no their gimmicks"

you could say anything is a gimmick

I could say that the lockpicking and hacking minigames in Fallout 3 are a gimmick, even though they're not

I just wanna go eat my breakfast I don't wanna have this pointless discussion.
Then go eat breakfast...this is a forum, the amount of time between replies doesn't matter. It's not a chat room, conversations can go on for days.


big dog | Mythic Inconceivable!
 
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I love you, son.
I'd hardly consider settlements "integral" to the game unless you're playing Minutemen. They just take up unnecessary space that could have been used for interesting, unique settlements. You can go the entire game and only ever touch them to build the teleporter/Liberty Prime.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
Integral in the sense they're a huge part of the game. There's tons of tools, tons of things to do, and tons of customization. They're awesome. God forbid Bethesda try new things.


big dog | Mythic Inconceivable!
 
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I love you, son.
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.


Spartan | Legendary Invincible!
 
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I think the settlement system is alright, but I'd probably prefer it if we had one large settlement that can be built up, have more towns and let you establish relationships and trade routes with the NPCs.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about

And there's tons to do with settlements. It's like Minecraft, you can build up huge urban metropolises if you have the time and energy.
Last Edit: June 07, 2016, 03:06:32 AM by SecondClass


big dog | Mythic Inconceivable!
 
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I love you, son.
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about
Fallout 3 also has Underworld, Paradise Falls, Big Town, Little Lamplight, Canterbury Commons, and a few smaller towns.


big dog | Mythic Inconceivable!
 
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I love you, son.
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about

And there's tons to do with settlements. It's like Minecraft, you can build up huge urban metropolises if you have the time and energy.
I already said you could build. There's just not much to do with what you've built.


 
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about
Fallout 3 also has Underworld, Paradise Falls, Big Town, Little Lamplight, Canterbury Commons, and a few smaller towns.
If you're going to count all of those, then you also have to count the small towns in Fallout 4. Not only the many small encampments where traders are abound, but the faction housing like Old North Church, the Prydwen, the Institute, all the Minutemen bases, etc. And essentially, any settlement you create will eventually turn into an actual town, complete with doctors and trading, if you build it up enough.


BaconShelf | Mythic Inconceivable!
 
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Counting anywhere with actual NPCs, traders and associated Quests

Republic of Dave
Lamplight
Canterbury Commons
Temple of Union
Citadel
Megaton
Tenpenny
Rivet City
Girdershade
Paradise Falls
Underworld
Agatha's House (If you want to stretch)
Fort Independance
Dukov's Place
GNR


Vault 81
Diamond City
Bunker Hill
Prydwen
Old North Church
Institute
Goodneighbour
Because I included Agatha, Dukov, GNR and Girdershade, I'll add Finch Farm, Abernathy, Warwick and The Slog to be fair


Fallout 3 had more
Last Edit: June 07, 2016, 03:20:21 AM by BaconShelf


big dog | Mythic Inconceivable!
 
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I love you, son.
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about
Fallout 3 also has Underworld, Paradise Falls, Big Town, Little Lamplight, Canterbury Commons, and a few smaller towns.
If you're going to count all of those, then you also have to count the small towns in Fallout 4. Not only the many small encampments where traders are abound, but the faction housing like Old North Church, the Prydwen, the Institute, all the Minutemen bases, etc. And essentially, any settlement you create will eventually turn into an actual town, complete with doctors and trading, if you build it up enough.
I'm talking settlements with unique characters, not settlements with nameless NPCs you can trade with.


 
SecondClass
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"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
—Judge Aaron Satie
——Carmen
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about
Fallout 3 also has Underworld, Paradise Falls, Big Town, Little Lamplight, Canterbury Commons, and a few smaller towns.
If you're going to count all of those, then you also have to count the small towns in Fallout 4. Not only the many small encampments where traders are abound, but the faction housing like Old North Church, the Prydwen, the Institute, all the Minutemen bases, etc. And essentially, any settlement you create will eventually turn into an actual town, complete with doctors and trading, if you build it up enough.
I'm talking settlements with unique characters, not settlements with nameless NPCs you can trade with.
Why?

Fallout 3 is sidequest oriented, Fallout 4 is main/faction quest oriented. Each Fallout 3 town has maybe one big quest tied to it, all of the Fallout 4 towns have many quests tied to them. Especially the faction quests.

And yes, F4's main quest is kickass. Far better than "oh, you're locked into being a good guy and working against the Enclave" like in Fallout 3.


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hey
The main stories and questlines of both games are pretty lame tbh


big dog | Mythic Inconceivable!
 
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I love you, son.
I never said anything was wrong with Bethesda trying new things, I just said that settlements were gimmicky. There isn't really much to do with them other than build and occasionally kill a group of enemies for them. I would have preferred to have had one large settlement with a more in-depth management system and more unique NPC settlements rather than 30 settlements, many of which are just ignored, a dull system and only 2 major towns.
Fallout 4 has 3 major towns: Diamond City, Goodneighbor, and Bunker Hill

Fallout 3 also only had 3: Rivet City, Megaton, and Tenpenny Tower.

So not sure what you're on about
Fallout 3 also has Underworld, Paradise Falls, Big Town, Little Lamplight, Canterbury Commons, and a few smaller towns.
If you're going to count all of those, then you also have to count the small towns in Fallout 4. Not only the many small encampments where traders are abound, but the faction housing like Old North Church, the Prydwen, the Institute, all the Minutemen bases, etc. And essentially, any settlement you create will eventually turn into an actual town, complete with doctors and trading, if you build it up enough.
I'm talking settlements with unique characters, not settlements with nameless NPCs you can trade with.
Why?

Fallout 3 is sidequest oriented, Fallout 4 is main/faction quest oriented. Each Fallout 3 town has maybe one big quest tied to it, all of the Fallout 4 towns have many quests tied to them. Especially the faction quests.

And yes, F4's main quest is kickass. Far better than "oh, you're locked into being a good guy and working against the Enclave" like in Fallout 3.
Except you're not locked into being a good guy. You can carry out Eden's plans if you want. You can blow up Megaton if you want. You can try to bring peace to Tenpenny Tower or massacre its residents or massacre the ghouls. It's not like Fallout 4 where no matter what you do you're still a parent looking for their son. There's nothing truly evil you can do except for selling that ghoul kid to the Gunner. As I said, you're either the good guy or the good guy on a bad day.


big dog | Mythic Inconceivable!
 
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I love you, son.
The main stories and questlines of both games are pretty lame tbh
Also I agree with this. I just prefer Fallout 3's.